package engine.game.physicalObjects.concreteObjects;

import java.awt.Dimension;
import java.awt.Point;
import java.awt.Rectangle;

import engine.game.physicalObjects.PhysicalObject;
import engine.game.physicalObjects.StillObject;

public class Floor extends StillObject {

	/* *********************************************************
	 * Attributes
	 * ********************************************************* */
	protected static int DEFAULT_HEIGHT = 50; //see the wall comment 
	
	/* *********************************************************
	 * Constructor(s)
	 * ********************************************************* */
	/**
	 * create a floor
	 * @param x x-axis value, where the floor begin
	 * @param width Floor width
	 */
	public Floor(int x, int width) {
		this._engloberRect = new Rectangle(
				new Point(x, 0-DEFAULT_HEIGHT),
				new Dimension(width, DEFAULT_HEIGHT));
	}

	@Override
	public void handleIntersectionWith(PhysicalObject phy) {
		// TODO Auto-generated method stub

	}

}
